I'm fairly new to tile maps and programming in general, so apologies if this is obvious.
I am making a platformer game and was hoping to use tile map kit to make it easy to make platformer levels
I was wondering if you could give me a bit of guidance on how convert tile layers and objects into SKnodes so i can give them physics bodies and have them interact with my player as part of the physics world.
And give any other guidance which may help me with making a platformer game
I'm using swift and aren't too familiar with Objective c.