JSTileMap seems to support changing
map.position (according to StackOverflow, didn't try it myself.)
Only when I set
CGSizeZero does moving the node itself result in visible "scrolling". I would prefer to scroll inside the viewport of
Also, moving the node via ...
let move = SKAction.moveByX(-16, y: -16, duration: 0)
... results in the
TKDebugDraw.MouseOverTile to go nuts: its coordinates won't match anymore.
This indicates (to me) that this is not the recommended way to scroll. Since the guides are all empty and the demo contains static single-screen maps only, I wonder whether TilemapKit supports this in the first place.